![]() Consider this another system that helps combat the smurfs who do real well in a game.Remember, this is you doing better than your average, not you doing better than your teammates or opponents. In turn, you will rank up just a little faster, and be rewarded for games where you kill it. This will help highlight those matches where you “outclassed” your average performance.We want to reward players that “pop-off” in a match, performing above expectations.Players Iron through Diamond who perform exceptionally well in a match (weighed against their own average performance) will gain bonus Rank Rating.By doubling the effectiveness of convergence, players on the extreme ends might see 40+ Ranked Rating gains, pushing them to their proper rank faster. We wanted to be a little conservative launching the new ranked system, but believe in some cases you were having to play too many games to reach your intended rank. This will help everyone get to a rank/Leaderboard Rank that best illustrates their skill more quickly.This will make it so players get to the rank they deserve in fewer matches.Increased the effectiveness or Rank Rating convergence: players will now converge to their match making rating (MMR) faster, requiring less games to prove their rank.Crouch-moving Error across rifles increased.Walking Error across rifles increased.Running Error across rifles increased 3.75 > 5.0. ![]() ![]() We'll be monitoring this closely and will continue to fine-tune as necessary. These changes will make kills while moving with rifles more rare, especially at longer ranges-but still possible up close. We've significantly increased the amount of error that all Rifles get when moving and shooting to help combat the sensation of running kills with rifles. Rifle Movement Accuracy update (Bulldog/Guardian/Phantom/Vandal) Major changes include tweaks to running accuracy and updates to the competitive system.įull patch notes are reproduced below: WEAPON UPDATES A sonar dart inside of a smoke will not reveal you if you are outside it, and vice versa, but if you are both inside of the smoke together, it can reveal you.Riot has released patch notes for the 2.02 update. " These abilities don't completely negate the smoke, they just see the same way a player does inside the smoke (instead of the smoke completely blinding them). To explain it more thoroughly, here's a Riot employee response to a post on Reddit about this topic. Now, for example, abilities like Raze's Boombot or Sova's Recon bolt will notice players trying to hide in the smoke if the bot or bolt are in the smoke themselves. Now, his smokes will no longer blind various vision-based abilities, as previously, the smokes would act almost as a blinding mechanism. The "nerf", which Riot apparently classified as a bug fix, effects Brimstone's smokes. Read the full patch notes here: /446g0vhaxq- VALORANT February 2, 2021 Patch 2.02 arrives today with running accuracy changes for rifles, Competitive system shifts, and needed bug fixes. The 2.02 patch brought about some changes, most notably nerfing rifle running accuracy, but may have also caused a hidden nerf. ![]() A recent Valorant patch may have brought a surprise nerf to the agent, Brimstone. ![]()
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